# | Name | Name | Faction | Type | Description | Glory | Restricted | Set | FAQ | Tags | TDC | Popularity |
---|---|---|---|---|---|---|---|---|---|---|---|---|
234 | Advancing Strike | Score this immediately when your warband takes an enemy fighter standing in enemy territory out of action. Restricted |
1 | - | - | - | ||||||
237 | Assassinate | Score this in an end phase if your warband took an enemy leader out of action in the preceding action phase. | 1 | - | - | - | ||||||
244 | Chosen Champion | Score this in an end phase if a surviving friendly fighter has three or more upgrades. | 1 | - | - | - | ||||||
250 | Crushing Force | Score this immediately if a friendly fighter makes a successful attack that deals at least twice as much damage as is needed to take their target out of action. | 1 | - | - | - | ||||||
252 | Defensive Strike | Score this immediately when your warband takes an enemy fighter standing in your territory out of action. Restricted |
1 | - | - | - | ||||||
259 | Flawless Strategy | Score this in an end phase if you scored two or more other objective cards in this phase. | 1 | - | - | - | ||||||
284 | Precise Use of Force | Score this immediately if a friendly fighter makes a successful Attack action that deals exactly enough damage to take their target out of action. Restricted |
1 | - | - | - | ||||||
306 | Victory After Victory | Score this in an end phase if you scored three or more other objective cards in this round. | 2 | - | - | - | ||||||
318 | Distraction | Choose an enemy fighter and push them one hex. | - | - | ? | SSduplicate | ||||||
320 | Duel of Wits | Reaction: Play this when an opponent plays a ploy. Draw two power cards. Restricted |
- | - | - | SSduplicate | 11/44 (25%) | |||||
330 | Healing Potion | Choose a friendly fighter and roll a defence dice. On a roll of Block or Critical success remove up to two wound tokens from them. Otherwise remove one wound token from them. | - | - | - | SSduplicate | 13/44 (29.55%) | |||||
367 | Teamwork | Reaction: Play this card during a friendly fighter's Attack action, before rolling any dice. Push another friendly fighter one hex. | - | - | - | - | ||||||
369 | Trap | Reaction: Play this during a friendly fighter's Attack action that drives an enemy fighter back. The enemy fighter suffers 1 damage. Restricted |
- | - | ? | - | ||||||
372 | Twist the Knife | Reaction: Play this during a friendly fighter's Attack action that has a Range of 1 and will succeed. It has +1 Damage for that Attack action. Restricted |
- | - | - | - | ||||||
373 | A Destiny to Meet | If this fighter is not out of action at the end of the third action phase, gain 1 additional glory point. Restricted |
- | - | ? | - | ||||||
375 | Army of One | If this fighter is the last friendly fighter on the battlefield, they have +1 Defence and all of their Attack actions have +1 Dice. | - | - | - | SSduplicate | 8/44 (18.18%) | |||||
389 | Great Fortitude | +1 Wounds. | - | - | - | SSduplicate | 19/44 (43.18%) | |||||
391 | Great Strength | +1 Damage to all Attack actions with a Range of 1 or 2. | - | - | - | SSduplicate | 37/44 (84.09%) | |||||
395 | Incredible Strength | +1 Damage to all Attack actions with a Range of 1 or 2. Restricted |
- | - | - | - | ||||||
406 | Opportunist | Reaction: After a failed Attack action that targets this fighter, you can push them one hex. | - | - | - | - | ||||||
N31 | Death Sentence | Score this immediately if three or more friendly fighters are adjacent to the same enemy fighter. Forsaken Forsaken |
1 | - | - | - | ||||||
N33 | Execution | Score this in an end phase if your warband took an enemy leader out of action in the preceding action phase. Forsaken Forsaken |
1 | - | - | - | ||||||
N34 | Swarming Spirits | Score this immediately if two or more friendly fighters moved through a hex occupied by an enemy fighter in this phase. (Able to be scored if you draw this card after the condition was met). Forsaken Forsaken |
1 | - | - | - | ||||||
N37 | Treacherous Foe | Score this immediately if your warband makes a reaction. Forsaken Forsaken Restricted |
1 | - | - | - | ||||||
N39 | Drifting Advance | Push all friendly Chainrasps up to two hexes. This push must take them closer to the nearest enemy fighter in each case. If there is more than one nearest enemy fighter, you can choose which the Chainrasp is pushed towards. Forsaken Forsaken |
- | - | ? | - | ||||||
N40 | Endless Malice | Reaction: Play this after a friendly fighter's Attack action that fails. That fighter can make another Attack action that targets the same fighter. Forsaken Forsaken |
- | - | - | - | ||||||
N41 | Grasping Chains | Each friendly Chainrasp providing support in the first Attack action in the next activation is considered to be two supporting fighters. Forsaken Forsaken |
- | - | - | - | ||||||
N43 | Maddening Cackle | Reaction: Play this after an enemy fighter's Attack action that fails. That fighter is no longer Inspired, and cannot be Inspired. This effect persists. Forsaken Forsaken |
- | - | ? | - | ||||||
N50 | Creeping Terror | Reaction: After this fighter makes a Move action, roll an attack dice for the first enemy fighter they moved through in that action. On a Smash or Critical success, the enemy fighter suffers 1 damage. Forsaken Forsaken |
- | - | - | - | ||||||
N56 | Sadistic Strike | 1 Smash 3 1 If the target has any wound tokens, this Attack action deals +2 Damage. Forsaken Forsaken |
- | Varclav the Cruel | - | - | ||||||
N57 | Shacklegheist Chains | When this fighter's Attack action takes an enemy fighter out of action, gain 1 additional glory point. Forsaken Forsaken |
- | Varclav the Cruel | - | - | ||||||
N58 | Strangling Coil | 1 Fury 3 3 Forsaken Forsaken |
- | The Ever-hanged | - | - |